The goal of the Presentation Model pattern is to “Represent the state and behavior of the presentation independently of the GUI controls used in the interface” (from Martin Fowler’s website.) All of the data and behavior of the UI as it relates to the state of the model is contained in the model. The view (or the UI) simply renders the data and refers to the model to determine such things as control state and values. Non model related items (such as rendering and other solely UI constructs) are in the This minimizes interaction between the model and the UI, creating a clearer separation of concerns between the two layers.
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